# ProconPlugins **Repository Path**: IOL0ol1/ProconPlugins ## Basic Information - **Project Name**: ProconPlugins - **Description**: Some Battlefield4 PRoCon plug-in (include a VS2019 project template) - **Primary Language**: C# - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-08-23 - **Last Updated**: 2022-06-16 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # PRoCon Plugins ## Description This is a PRoCon plug-in project solution. **ConsoleApp1** for some test code. **ExampleCollection** some other's example that's not mine. **FriendManager** not completed. **RemoteManager** can execute remote powershell or cmd commends through the local host **ServerLogger** can record all player soldiername,eagudi,pbguid,ipaddress,country that enters the server **AutoIdleTime** can auto enable idleTimeout DefaultTimeout when player count >= Threshold ## How to use project template 1. Copy PRoConPlugoin.zip to %HOMEPATH%\Documents\Visual Studio xxxx\Templates\ProjectTemplates. 2. Open visual studio and create "PRoCon Library" project. ## Some Event Trigger trigger|event -|- admin.killPlayer | OnPlayerKilled and OnPlayerKilledByAdmin !mm??? | OnPlayerTeamChange admin.movePlayer | OnPlayerMovedByAdmin and OnPlayerTeamChange player.isAlive | OnPlayerIsAlive LevelLoaded | OnLevelLoaded RoundOver | OnRoundOver OnRoundOverPlayers OnRoundOverTeamScores TeamID | Left:1 Right:2 ## Event Index OnPlayerAuthenticated OnPlayerJoin OnPlayerDisconnected OnPlayerLeft