# OpenFBX **Repository Path**: akinggw/OpenFBX ## Basic Information - **Project Name**: OpenFBX - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-10-01 - **Last Updated**: 2025-10-01 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README [![Discord Chat](https://img.shields.io/discord/480318777943392266.svg)](https://discord.gg/RgFybs6) [![License](http://img.shields.io/:license-mit-blue.svg)](http://doge.mit-license.org) ![build status](https://github.com/nem0/openfbx/actions/workflows/build.yml/badge.svg) # OpenFBX Lightweight open source FBX importer. Used in [Lumix Engine](https://github.com/nem0/lumixengine) and [Flax Engine](https://flaxengine.com/). It's an *almost* full-featured importer. It can load geometry (with uvs, normals, tangents, colors), skeletons, animations, blend shapes, materials, textures, cameras and lights. [UFBX](https://github.com/bqqbarbhg/ufbx) is similar project in C. Using [libdeflate](https://github.com/ebiggers/libdeflate) for decompression. ## Use the library in your own project Note: It's recommended to be familiar with fbx format to use this library, you can read about it more [here](http://help.autodesk.com/view/FBX/2017/ENU/?guid=__files_GUID_F194000D_5AD4_49C1_86CC_5DAC2CE64E97_htm). 1. add files from [src](https://github.com/nem0/OpenFBX/tree/master/src) to your project 2. use See [demo](https://github.com/nem0/OpenFBX/blob/master/demo/main.cpp#L203) as an example how to use the library. See [Lumix Engine](https://github.com/nem0/LumixEngine/blob/master/src/renderer/editor/fbx_importer.cpp) as more advanced use case. Alternatively, CMake support is provided by community but it's not supported by me - @nem0. ## Compile demo project 1. download source code 2. execute [projects/genie_vs19.bat](https://github.com/nem0/OpenFBX/blob/master/projects/genie_vs19.bat) 3. open projects/tmp/vs2019/OpenFBX.sln in Visual Studio 2019 4. compile and run Demo is windows only. Library is multiplatform. ![ofbx](https://user-images.githubusercontent.com/153526/27876079-eea3c872-61b5-11e7-9fce-3a7c558fb0d2.png)