# wow
**Repository Path**: flyBGG/wow
## Basic Information
- **Project Name**: wow
- **Description**: No description available
- **Primary Language**: Unknown
- **License**: Not specified
- **Default Branch**: master
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 0
- **Forks**: 0
- **Created**: 2023-11-17
- **Last Updated**: 2024-10-13
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README
# WOW.js [](http://travis-ci.org/graingert/WOW)
Temporary deprecation:
======================
wow.js is temporarily deprecated in favour of AOS (Animate on Scroll). Feel free to ignore the warning if you can't use AOS.
Plans for 3.0 include:
* Breaking out the shims into an optional module
* Using the AOS approach for most functionality
* Remain completely backwards compatible and a drop-in replacement for GPL wowjs, but issue warning on durations of higher granularity than 50ms
or longer than 3s
* Detect Firefox for Android as mobile.
Reveal CSS animation as you scroll down a page.
By default, you can use it to trigger [animate.css](https://github.com/daneden/animate.css) animations.
But you can easily change the settings to your favorite animation library.
Advantages:
- 100% MIT Licensed, not GPL keep your code yours.
- Naturally Caffeine free
- Smaller than other JavaScript parallax plugins, like Scrollorama (they do fantastic things, but can be too heavy for simple needs)
- Super simple to install, and works with animate.css, so if you already use it, that will be very fast to setup
- Fast execution and lightweight code: the browser will like it ;-)
- You can change the settings - [see below](#advanced-usage)
### [LIVE DEMO ➫](https://graingert.co.uk/WOW/)
## Live examples
- [MaterialUp](http://www.materialup.com)
- [Fliplingo](https://www.fliplingo.com)
- [Streamline Icons](http://www.streamlineicons.com)
- [Microsoft Stories](http://www.microsoft.com/en-us/news/stories/garage/)
## Documentation
It just take seconds to install and use WOW.js!
[Read the documentation ➫](https://graingert.co.uk/WOW/docs.html)
### Dependencies
- [animate.css](https://github.com/daneden/animate.css)
### Installation
- Bower
```bash
bower install wow-mit
```
- NPM
```bash
npm install wow.js
```
### Basic usage
- HTML
```html
```
- JavaScript
```javascript
new WOW().init();
```
### Advanced usage
- HTML
```html
```
- JavaScript
```javascript
var wow = new WOW(
{
boxClass: 'wow', // animated element css class (default is wow)
animateClass: 'animated', // animation css class (default is animated)
offset: 0, // distance to the element when triggering the animation (default is 0)
mobile: true, // trigger animations on mobile devices (default is true)
live: true, // act on asynchronously loaded content (default is true)
callback: function(box) {
// the callback is fired every time an animation is started
// the argument that is passed in is the DOM node being animated
},
scrollContainer: null, // optional scroll container selector, otherwise use window,
resetAnimation: true, // reset animation on end (default is true)
}
);
wow.init();
```
### Asynchronous content support
In IE 10+, Chrome 18+ and Firefox 14+, animations will be automatically
triggered for any DOM nodes you add after calling `wow.init()`. If you do not
like that, you can disable this by setting `live` to `false`.
If you want to support older browsers (e.g. IE9+), as a fallback, you can call
the `wow.sync()` method after you have added new DOM elements to animate (but
`live` should still be set to `true`). Calling `wow.sync()` has no side
effects.
## Contribute
The library is transpiled using Babel, please update `wow.js` file.
We use grunt to compile and minify the library:
Install needed libraries
```
npm install
```
Get the compilation running in the background
```
grunt watch
```
Enjoy!
## Bug tracker
If you find a bug, please report it [here on Github](https://github.com/graingert/WOW/issues)!
## Developer
Originally Developed by Matthieu Aussaguel, [mynameismatthieu.com](http://mynameismatthieu.com)
Forked to remain under the MIT license by Thomas Grainger, https://graingert.co.uk
+ [Github Profile](//github.com/graingert)
## Contributors
Thanks to everyone who has contributed to the project so far:
- Attila Oláh - [@attilaolah](//twitter.com/attilaolah) - [Github Profile](//github.com/attilaolah)
- [and many others](//github.com/graingert/WOW/graphs/contributors)
Initiated and designed by [Vincent Le Moign](//www.webalys.com/), [@webalys](//twitter.com/webalys)