# Unity3D-Camera **Repository Path**: flyingakain/Unity3D-Camera ## Basic Information - **Project Name**: Unity3D-Camera - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2024-07-27 - **Last Updated**: 2024-07-27 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Unity3D-Camera Simple package to grab UVC camera feed. ### How to use * Create a RenderTexture to the size of your camera * Add ````WebcamInput.cs``` to your scene and defines its parameters ### Install Package This package uses the scoped registry feature to import dependent packages. Please add the following sections to the package manifest file (Packages/manifest.json). To the scopedRegistries section: ``` { "name": "Bonjour-lab", "url": "https://registry.npmjs.com", "scopes": [ "com.bonjour-lab" ] } ``` To the dependencies section: ``` "com.bonjour-lab.uvccamera": "1.0.4", ``` After changes, the manifest file should look like below: ``` { "scopedRegistries": [ { "name": "Bonjour-lab", "url": "https://registry.npmjs.com", "scopes": [ "com.bonjour-lab" ] } ], "dependencies": { "com.bonjour-lab.uvccamera": "1.0.4", ... ```