# MeshTools **Repository Path**: flythecoder/meshtools ## Basic Information - **Project Name**: MeshTools - **Description**: No description available - **Primary Language**: Unknown - **License**: LGPL-3.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-07-12 - **Last Updated**: 2021-08-22 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ## MeshTools A console tool for mesh processing base on CGAL. ### build on linux ```bash $ git clone git@gitee.com:flythecoder/meshtools.git $ mkdir meshtools/build $ cd meshtools/build $ cmake .. $ make ``` ### example - parameterize ```bash $ ./meshtools -i ../data/venus_build_cgal_0.01.off -p parameterize -o ../data/venus_build_cgal_0.001_uv.obj ``` Open the result .obj file with Blender or Meshlab, and apply the texture below: ![](data/check_64x64.png) You will get the textured model: ![](data/venus_naked.png) ![](data/venus_textured.png)