# gamebub **Repository Path**: htqs_admin/gamebub ## Basic Information - **Project Name**: gamebub - **Description**: No description available - **Primary Language**: Unknown - **License**: GPL-3.0 - **Default Branch**: handheld - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-02-28 - **Last Updated**: 2026-02-28 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ![Game Bub logo](./docs/assets/logo.png) [![Game Bub trailer](./docs/assets/video-poster.jpg)](https://www.youtube.com/watch?v=f16E5J6qljw) **Game Bub** is an open-source FPGA retro emulation handheld, with support for Game Boy, Game Boy Color, and Game Boy Advance games. Check out the [announcement blog post](https://eli.lipsitz.net/posts/introducing-gamebub/) for an in-depth look at the development process! You can buy your own, prebuilt Game Bub from **[Crowd Supply](https://www.crowdsupply.com/second-bedroom/game-bub)**! Want to chat about Game Bub? Feel free to [join the Discord](https://discord.gg/T5xrYpMfN7). ## Features * Play physical Game Boy / Color / Advance cartridges * Load and play ROM files from a microSD card (with built-in support for rumble, clock, accelerometer, gyroscope) * Multiplayer link cable functionality * Custom, from-scratch Game Boy and Game Boy Advance FPGA cores with great game compatibility * 14+ hour battery life * Video output to TV or monitor via custom dock * Extensible hardware, designed for future improvements ## Building Building a Game Bub handheld requires manufacturing PCBs, 3D printing the shell and buttons, and assembling components from a variety of sources. For information on manufacturing and assembling your own, see [docs/building.md](docs/building.md). For other inquiries, contact me directly at eli@lipsitz.net. ## Architecture For an in-depth description of the project architecture, see [docs/architecture.md](docs/architecture.md). The Game Bub handheld consists of a Xilinx XC7A100T FPGA to do the main emulation and I/O, and an ESP32-S3 microcontroller to do auxiliary tasks (configuring the FPGA, rendering the UI, loading ROM files from a microSD card and sending it to the FPGA). ### Directory Structure * `pcb`: PCB design files for Handheld, Dock, and others * `3d`: STLs for 3D printed shell and buttons * `fpga`: FPGA source code (HDL), written in [Chisel](https://github.com/chipsalliance/chisel) * `firmware/handheld`: Microcontroller firmware ## License Unless otherwise specified: * FPGA source code (in `fpga/`) and firmware (in `firmware/`) is licensed under GPLv3 (`GPL-3.0-only`). * 3D STL files (in `3d/`) is licensed under Creative Commons Attribution / Share-Alike 4.0 (`CC-BY-SA-4.0`) * PCB schematic and layout files (in `pcb/`) are licensed under Creative Commons Attribution / Share-Alike 4.0 (`CC-BY-SA-4.0`) At a high level, this means that you can copy, share, and modify the source code, as long as you provide proper attribution and share your source code / design files with the same license. However, this does not mean that you can use the "Game Bub" name and logo for your product without permission.