# WuXianAir **Repository Path**: iuact/WuXianAir ## Basic Information - **Project Name**: WuXianAir - **Description**: WuXianAir - **Primary Language**: C++ - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 14 - **Created**: 2020-02-23 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README #WuXianAir 仅供大家学习交流,可以加QQ群"cocos2d-x手游-倾国倾城"共同学习 群号:211249919 配置和下载说明参照“GameCore说明.doc” 感谢BWOLF提供改过的核心库libGameCore,不过还有些问题,大家帮忙改改,提交到群里,谢谢 改之前的libGameCore,命名为“libGameCore原.rar” 增加win32大包工具packager.cmd 新版添加dfont 改了如下文件 1.WXGrid.cpp std::string fileName = filename; 2.WXSimpleButton.cpp m_label = NULL; 3.WXUIDefine.h #if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) #define FONT_NAME_DEFAULT "msyh" #elif (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) #define FONT_NAME_DEFAULT "_H_Helvetica" #elif (CC_TARGET_PLATFORM == CC_PLATFORM_MAC) #define FONT_NAME_DEFAULT "Helvetica" #elif (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) #define FONT_NAME_DEFAULT "DroidSansFallback" #elif (CC_TARGET_PLATFORM == CC_PLATFORM_LINUX) #define FONT_NAME_DEFAULT "FreeSerif" #else #define FONT_NAME_DEFAULT "" #endif 4.gamecore.h #include "dfont/dfont_manager.h" #include "dfont/dfont_utility.h" PerformancePanel.cpp PerformanceMgr.h low_performance_reason_app_memory_high WXBaseNode 点击面板崩溃 m_pListener = NULL; m_pfnSelector = NULL; BGMap.cpp addBackgroundBg();//地图无法加载,改后加