# SLED **Repository Path**: lanicon_admin/SLED ## Basic Information - **Project Name**: SLED - **Description**: SLED (Script Language Editor and Debugger) - **Primary Language**: Unknown - **License**: Apache-2.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-03-29 - **Last Updated**: 2021-03-29 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # SLED SLED (Script Language Editor and Debugger) provides a script debugger and runtime, with built-in support for Lua. The SLED project enables users to create, edit, and debug in-game Lua scripts easily and quickly. It also provides memory tracking and performance-analysis capabilities. Highly flexible, and equipped with an array of powerful features, this toolset can reduce script-development time while helping to increase script performance and robustness. For a list of features, see [Features and Benefits](https://github.com/SonyWWS/SLED/wiki/Features-and-Benefits). SLED has been used by several Sony Computer Entertainment first party game studios during their game development, such as Bend Studio, Guerilla Games, and JAPAN Studio. This figure shows a SLED dialog displaying an opened script file with a breakpoint and an environmental variable watch window. ![SLED](https://raw.githubusercontent.com/wiki/SonyWWS/SLED/images/Breakpoint.png?raw=true "SLED") SLED is an open source project. See [License.txt](https://github.com/SonyWWS/SLED/blob/master/License.txt). ### More Info ### The SLED wiki is at https://github.com/SonyWWS/SLED/wiki. We have PDF files in the [Docs folder](https://github.com/SonyWWS/SLED/tree/master/doc) or [Documentation](https://github.com/SonyWWS/SLED/wiki/Documentation). Bugs, feature requests, and questions: https://github.com/SonyWWS/SLED/issues. Contact, in English or Japanese: sledpatsony@gmail.com