# 3DC-Sample-Viewer **Repository Path**: mirrors_KhronosGroup/mirrors_KhronosGroup_3DC-Sample-Viewer ## Basic Information - **Project Name**: 3DC-Sample-Viewer - **Description**: Physically-Based Rendering in glTF 2.0 using WebGL - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-06-10 - **Last Updated**: 2025-09-28 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # 3DC-Sample-Viewer Physically-Based Rendering in glTF 2.0 using WebGL [3DC-Sample-Viewer](https://github.khronos.org/3DC-Sample-Viewer/) based on [glTF-Sample-Viewer](https://github.com/KhronosGroup/glTF-Sample-Viewer) Credits ------- Refactored and developed by [UX3D](https://www.ux3d.io/). Supported by the [Khronos Group](https://www.khronos.org/) and by [Google](https://www.google.com/) for the glTF Draco mesh compression import. Original code based on the former [glTF-WebGL-PBR](https://github.com/KhronosGroup/glTF-Sample-Viewer/tree/glTF-WebGL-PBR) project. Previously supported by [Facebook](https://www.facebook.com/) for animations, skinning and morphing. Setup ----- If you want to use 3DC-Sample-Viewer locally or for development, you can do so by cloning this repository with Git LFS. In the checked out repository execute the following commands ``` cd SampleViewer npm install npm run dev ``` now you can open [localhost:8000](http://localhost:8000) in a WebGL 2.0 capable browser.