# DeLightingTool **Repository Path**: mirrors_Unity-Technologies/DeLightingTool ## Basic Information - **Project Name**: DeLightingTool - **Description**: De-Lighting tool - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2022-01-10 - **Last Updated**: 2025-09-28 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # De Lighting tool The De-Lighting Tool is a tool to remove lighting information from textures in a photogrammetry asset pipeline. Check the [documentation](https://github.com/Unity-Technologies/DeLightingTool/blob/master/Assets/DeLightingTool/Documentation/De-LightingTool.pdf) Check the [Unity blog post here](https://labs.unity.com/article/experimental-feature-de-lighting-tool) Check the [video overview](https://www.youtube.com/watch?v=Mo96vqMqnwA&feature=youtu.be) Discuss [Unity Experimental forum ](https://forum.unity3d.com/threads/de-lighting-tool.482133/) # Getting started - Clone the repository - Download [Unity](https://store.unity.com) - Open the project with Unity (Compatible from Unity 2017.1 version) - Open sample package: unzip [DeLighting-Tool-Data-Rock01.zip] (https://github.com/Unity-Technologies/DeLightingTool/blob/master/Documentation/DeLighting-Tool-Data-Rock01.zip) and import DeLighting-Tool-Data-Rock01.unityPackage