# VFXToolbox **Repository Path**: mirrors_Unity-Technologies/VFXToolbox ## Basic Information - **Project Name**: VFXToolbox - **Description**: Additional tools for Visual Effect Artists - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2022-01-07 - **Last Updated**: 2025-10-13 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # VFXToolbox Additional tools for Visual Effect Artists. ## Disclaimer The content in this repository is provided by Unity Technologies as-is as open-source content under the [Unity Companion License](https://unity.com/legal/licenses/unity-companion-license). Updates, improvements, follow-ups, or bug fixes are not guaranteed in a timely manner for the content provided due to the limited resources available for this project. ## Install VFX Toolbox Unity Package #### Local Package Install : * Git Clone this repository (or download zip and unzip locally) * Install Unity 2019.3 or newer and run it for your project * Open Package Manager Window (Window/Package Manager) * Use the + Button located at the top-left of the window and select "Add Package from Disk" * Navigate to the root of the repository directory then open the `package.json` file. #### Git Reference Install (Package will be available as read-only): * *(Make sure you have Git CLI installed on your system and path correctly configured)* * Install Unity 2019.3 or newer * Open your project's `Packages/manifest.json` file with a text editor * Add the following line to `dependencies` list : `"com.unity.vfx-toolbox": "https://github.com/Unity-Technologies/VFXToolbox.git#2.0.0-preview",` ## Image Sequencer This utility enables the authoring of Flipbook Texture Sheets in an easy way. Create Image Sequence assets, import your texture sequences and start retiming, loop, and assemble into a flipbook texture sheet. ![](https://i.imgur.com/UNcwTHi.gif) By using templates, you can go back, make adjustments then re-export with only one click. * You can create Image Sequence Templates using the `Create/Visual Effects/Image Sequence` project window menu * You can open the Image Sequencer using the `Window/Visual Effects/Image Sequencer` menu ## DCC Tools DCC Tools enable the export of .pcache and .vf files to be used with Visual Effect Graph. They are available for the following DCCs at the moment: #### Houdini * Point Cache Baker * Volume Exporter * 6-way lighting texture Baker [(More Info)](https://unity.com/blog/engine-platform/realistic-smoke-with-6-way-lighting-in-vfx-graph) #### Blender * 6-way lighting texture Baker [(More Info)](https://unity.com/blog/engine-platform/realistic-smoke-with-6-way-lighting-in-vfx-graph)