# mario **Repository Path**: misaz/mario ## Basic Information - **Project Name**: mario - **Description**: No description available - **Primary Language**: Unknown - **License**: Apache-2.0 - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-09-06 - **Last Updated**: 2025-09-06 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # mario A tiny single file bytecode vm engine, None 3rd libs relied, so can be used on most of embedded systems. You have to implement "bool compile(bytecode_t *bc, const char* input)" function for your own language(check demo/compiler.c). "const char *_mario_lang"(declared in mario_vm.h) must be assigned as well. A reference project: https://github.com/misazhu/mario_vm.git