# battle-bros-pyarcade **Repository Path**: moondown/battle-bros-pyarcade ## Basic Information - **Project Name**: battle-bros-pyarcade - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-06-10 - **Last Updated**: 2025-06-10 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Battle Bros (Pyarcade) Mortal Kombat-like game written with the arcade library. ![There's supposed to be a gif here](./battlebros.gif) ## Installation If you already have arcade working, then this should work out of the box. I didn't use any non standard libraries. ``` python main.py ``` to run the game. ## Controls Player 1: * AWSD + X and C Player 2: * arrow keys + O and P ## Using and Adding Assets (sprites, sounds) Sprite animations were recorded as stop motion with my friends in front of a green screen. Only one set of animations is provided here, and the sound effects provided are rather minimal. You can add your own Sprites following the directory structure of the provided one. The game will pick up new sprites automatically. Animation datastructures are cached between game excutions (pickled and saved to disk). The first time you load a new set of sprite animations it may take a moment. ## Aknowledgements * William Naaden for the background music * Nate Bodette for his sprite animations