# cloth1 **Repository Path**: sunyuanlu/cloth1 ## Basic Information - **Project Name**: cloth1 - **Description**: No description available - **Primary Language**: C++ - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 1 - **Forks**: 1 - **Created**: 2021-02-04 - **Last Updated**: 2021-08-15 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README OpenGL Cloth simulation ==================================== ## Description Based on "Mosegaards Cloth Simulation Coding Tutorial" ( http://cg.alexandra.dk/2009/06/02/mosegaards-cloth-simulation-coding-tutorial/ ) The real purpose of this code is to discover and describe how the same code can be implemented using different versions of OpenGL. ## Installation I assume that you have FreeGlut, GLEW and GLM installed in the most recent version. http://freeglut.sourceforge.net/ (MSVC version: http://www.transmissionzero.co.uk/software/freeglut-devel/ ) http://glew.sourceforge.net/ http://glm.g-truc.net/ Also the code requires that your graphics cards drivers supports OpenGL 4.3.