# windowjs **Repository Path**: sureman_admin/windowjs ## Basic Information - **Project Name**: windowjs - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-02-24 - **Last Updated**: 2025-02-24 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Window.js Window.js is an open-source Javascript runtime for desktop graphics programming. It is documented at [windowjs.org](https://windowjs.org). [![Windows](https://github.com/windowjs/windowjs/actions/workflows/windows-build.yml/badge.svg)](https://github.com/windowjs/windowjs/actions/workflows/windows-build.yml) [![Linux](https://github.com/windowjs/windowjs/actions/workflows/linux-build.yml/badge.svg)](https://github.com/windowjs/windowjs/actions/workflows/linux-build.yml) [![macOS](https://github.com/windowjs/windowjs/actions/workflows/macos-build.yml/badge.svg)](https://github.com/windowjs/windowjs/actions/workflows/macos-build.yml) ## Introduction Window.js provides APIs for [window](https://windowjs.org/doc/window) creation and manipulation via [GLFW](https://glfw.org) and the HTML5 [Canvas API](https://windowjs.org/doc/canvas) via the [Skia](https://skia.org) graphics library, backed by the [v8](https://v8.dev) Javascript engine. Window.js comes with familiar APIs for web developers for [input](https://windowjs.org/doc/window#window.addEventListener) event handling and [animated rendering](https://windowjs.org/doc/global#requestAnimationFrame), and has additional, convenient APIs for [file access](https://windowjs.org/doc/file). Additional APIs for sound, networking and WebGL are planned for a future release. See the [FAQ](https://windowjs.org/about/faq) for more details. **Note**: Window.js is a very recent project and hasn't been widely tested yet. Please report any [issues](https://github.com/windowjs/windowjs/issues) and get in [contact](https://windowjs.org/about/contact) for help. ## Quick start Window.js is distributed as a single binary that can be [downloaded](https://windowjs.org/download) for Windows and macOS. It can also be [built](https://windowjs.org/dev/build) from the sources for Windows, macOS and Linux. Window.js runs a Javascript source file directly: ```shell $ windowjs examples/breakout.js ``` The source files can be edited and reloaded with `F5` in the main window. A Javascript console is available by pressing `F1`, that can be used to diagnose errors and explore the APIs. For example, submitting this: ```shell window.title = "Hello!" ``` changes the title of the main window. Errors are highlighted in the main window: ```shell window.title = noSuchVariable; ``` Uncaught exceptions and console log errors are also shown in the main window. That overlay can be toggled with `F4`. See `help()` in the console for more development tools. See the [example](https://windowjs.org/about/examples) applications and the [API documentation](https://windowjs.org/doc) for more. ## Contact Contact the Window.js developers and other users via the [Window.js mailing list](https://groups.google.com/u/3/g/windowjs/) at Google Groups, or via its email address `windowjs@googlegroups.com`. Github users can also use the [Github Discussions](https://github.com/windowjs/windowjs/discussions) page for the project. Report issues the Github [issues tracker](https://github.com/windowjs/windowjs/issues). ## Contributing See the documentation for [contributions](https://windowjs.org/dev/contributing) and a list of [planned features](https://windowjs.org/dev/plans) for ideas. ## License Window.js is licensed under the [MIT License](LICENSE).