# Magic01 **Repository Path**: weekend/magic01 ## Basic Information - **Project Name**: Magic01 - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-05-01 - **Last Updated**: 2025-05-01 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Magic01 Developed with Unreal Engine 5 ## Start 1. New blank blueprint project 2. Save the OpenWorld to the 1st map and Set the Startup map & Game Default map to the 1st map 3. Migrate the /All/Game/Characters/Heroes/Mannequin/MeshesSKM_Quinn to your project Content folder from [Lyra Starter Game](https://www.fab.com/zh-cn/listings/93faede1-4434-47c0-85f1-bf27c0820ad0) ![](README_RES/SKM_Quinn_migrate.png) 4. Migrate the /All/Game/Characters/Heroes/Mannequin/Animations/(Actions/AimOffsets/Locomotion) ![](README_RES/Animations_migrate.png) 5. Input mapping ![](README_RES/input_mapping.png) ## Chractor 1. New blueprint Charactor 2. Input