# rocket-diff-gaussian-rasterization **Repository Path**: wungchb/rocket-diff-gaussian-rasterization ## Basic Information - **Project Name**: rocket-diff-gaussian-rasterization - **Description**: 仓库地址:https://gitee.com/wungchb/rocket​-diff-gaussian-rasterization - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: opacity-rendering - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 5 - **Created**: 2025-06-29 - **Last Updated**: 2025-07-10 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Differential Gaussian Rasterization Used as the rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields". If you can make use of it in your own research, please be so kind to cite us.

BibTeX

@Article{kerbl3Dgaussians,
      author       = {Kerbl, Bernhard and Kopanas, Georgios and Leimk{\"u}hler, Thomas and Drettakis, George},
      title        = {3D Gaussian Splatting for Real-Time Radiance Field Rendering},
      journal      = {ACM Transactions on Graphics},
      number       = {4},
      volume       = {42},
      month        = {July},
      year         = {2023},
      url          = {https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/}
}