# arcore_flutter_plugin
**Repository Path**: xiaofan232/arcore_flutter_plugin
## Basic Information
- **Project Name**: arcore_flutter_plugin
- **Description**: Flutter plugin for ARCore SDK, Android platform to build new augmented reality experiences
- **Primary Language**: Unknown
- **License**: MIT
- **Default Branch**: master
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 0
- **Forks**: 0
- **Created**: 2022-02-07
- **Last Updated**: 2022-02-07
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README
# arcore_flutter_plugin
Thanks to [Oleksandr Leuschenko](https://github.com/olexale) for inspiration and his precious code: [arkit_flutter_plugin](https://github.com/olexale/arkit_flutter_plugin)
## Usage
I wrote 2 articles for setup you project and start with ARCore Flutter Plugin:
[ARCore Flutter Plugin: configurations](https://medium.com/@difrancescogianmarco/arcore-flutter-plugin-configurations-3ee53f2dc749).
[ARCore Flutter Plugin: add object on the plane](https://medium.com/@difrancescogianmarco/arcore-flutter-plugin-add-object-on-the-plane-8b3d7cbde3d3).
### Configure your app
To use this plugin, add arcore_flutter_plugin as a [dependency in your pubspec.yaml file](https://pub.dartlang.org/packages/arcore_flutter_plugin#-installing-tab-).
1. Follow [official guide](https://developers.google.com/ar/develop/java/enable-arcore) to enable ArCore
2. Add the Sceneform library to your app's build.gradle file:
```
android {
// Sceneform libraries use language constructs from Java 8.
// Add these compile options if targeting minSdkVersion < 26.
compileOptions {
sourceCompatibility 1.8
targetCompatibility 1.8
}
}
dependencies {
…
// Provides ArFragment, and other UX resources.
implementation 'com.google.ar.sceneform.ux:sceneform-ux:1.8.0'
// Alternatively, use ArSceneView without the UX dependency.
implementation 'com.google.ar.sceneform:core:1.8.0'
}
```
3. [Import the Sceneform plugin into your project](https://developers.google.com/ar/develop/java/sceneform/#import-sceneform-plugin) (OPTIONAL)
## Example
The simplest code example:
```dart
import 'package:arcore_flutter_plugin/arcore_flutter_plugin.dart';
import 'package:flutter/material.dart';
import 'package:vector_math/vector_math_64.dart' as vector;
class HelloWorld extends StatefulWidget {
@override
_HelloWorldState createState() => _HelloWorldState();
}
class _HelloWorldState extends State {
ArCoreController arCoreController;
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Hello World'),
),
body: ArCoreView(
onArCoreViewCreated: _onArCoreViewCreated,
),
),
);
}
void _onArCoreViewCreated(ArCoreController controller) {
arCoreController = controller;
_addSphere(arCoreController);
_addCylindre(arCoreController);
_addCube(arCoreController);
}
void _addSphere(ArCoreController controller) {
final material = ArCoreMaterial(
color: Color.fromARGB(120, 66, 134, 244));
final sphere = ArCoreSphere(
materials: [material],
radius: 0.1,
);
final node = ArCoreNode(
shape: sphere,
position: vector.Vector3(0, 0, -1.5),
);
controller.addArCoreNode(node);
}
void _addCylindre(ArCoreController controller) {
final material = ArCoreMaterial(
color: Colors.red,
reflectance: 1.0,
);
final cylindre = ArCoreCylinder(
materials: [material],
radius: 0.5,
height: 0.3,
);
final node = ArCoreNode(
shape: cylindre,
position: vector.Vector3(0.0, -0.5, -2.0),
);
controller.addArCoreNode(node);
}
void _addCube(ArCoreController controller) {
final material = ArCoreMaterial(
color: Color.fromARGB(120, 66, 134, 244),
metallic: 1.0,
);
final cube = ArCoreCube(
materials: [material],
size: vector.Vector3(0.5, 0.5, 0.5),
);
final node = ArCoreNode(
shape: cube,
position: vector.Vector3(-0.5, 0.5, -3.5),
);
controller.addArCoreNode(node);
}
@override
void dispose() {
arCoreController.dispose();
super.dispose();
}
}
```
See the `example` directory for a complete sample app.
## 3D Objects Credits
[Anonymous](https://poly.google.com/user/f8cGQY15_-g)
---
## Documentation
### Classes provided by the plugin
**There are a total of 13 classes provided by this plugin until May 2020.**
- ArCoreView
- ArCoreController
- ArCoreFaceView
- ArCoreFaceContrller
- ArCoreSphere
- ArCoreCylinder
- ArCoreCube
- ArCoreNode
- ArCoeMaterial
- ArCoreHitTestResult
- ArCoreRotatingNode
- ArCorePlane
- ArCoreReferenceNode
---
### ArCoreView
This class returns the view type. There are two types of views in it.
**AUGMENTEDFACE**
**STANDARDVIEW**
There are 4 properties in it:
- onArCoreViewCreated
- enableTapRecoginzer
- enableUpdateListener
- type
---
### onArCoreViewCreated
This property takes a **ArCoreController**.
---
**enableTapRecoginzer**
Initially, set to false. It is used as an argument by the MethodChannel.
---
**enableUpdateListener**
Initially, set to false. It is used as an argument by the MethodChannel.
---
**type**
It is a view type, it is either **AUGMENTEDFACE, STANDARDVIEW***. It is set to **STANDARDVIEW** by default.
---
### ArCoreController
This controller used to add a ArNode using addArCoreNode function, add a ArCoreNode with ancher using a addArCoreNodeWithAncher function and also remove node using removeNode function.
---
### ArCoreFaceView
It is a stateful widget that returns a **ArCoreAndroidView**. It has two properties **enableAugmentedFaces, onArCoreViewCreated**.
Initially, **enableAugmentedFaces** is set to false.
**onArCoreViewCreated** takes a function with **ArCoreController** argument.
---
### ArCoreFaceController
It used dispose and **loadMesh** method to control the **FaceView**.
---
### ArCoreSphere
It is **ArCoreShape**, takes a **radius & ArCoreMaterial**.
---
### ArCoreCylender
It is **ArCoreShape**, takes a **radius, height, & ArCoreMaterial**.
---
### ArCoreCube
It is **ArCoreShape**, takes a size i.e. **Vector3 & ArCoreMaterial**.
---
### ArCoreNode
This widget is used to provide the **position, shape, scale, rotation, name**.
---
### ArCoreMaterial
It is used to describe the outlook of the virtual object created by the user.
It has **color,textureBytes, metallic, roughness, reflection**.
---
### ArCoreRotatingNode
It is an **ArCoreNode** with a **degreesPerSecond** *property* which is a double value.
---
### ArCorePlane
It takes the **x, y** coordinate of the plane, **ArCorePose & ArCorePlaneType**.
There are three types of plane:
- **HORIZONTAL_UPWARD_FACING**
- **HORIZONTAL_DOWNWARD_FACING**
- **VERTICAL**
---
### ArCoreReferenceNode
It is ArCoreNode, it has all the properties that the ArCoreNode has also it has objectUrl and object3DFileName.
---
### objectUrl
URL of glft object for remote rendering.
---
### object3DFileName
Filename of sfb object in assets folder.