# threeD_Software_and_Python **Repository Path**: youngoldman/threeD_Software_and_Python ## Basic Information - **Project Name**: threeD_Software_and_Python - **Description**: Example of Python scripts for 3D Studio Max, Maya and Blender. - **Primary Language**: Python - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-04-27 - **Last Updated**: 2021-04-27 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Python API in 3D computer graphics software: examplary scripts Example of Python scripts for Autodesk 3D Studio Max, Autodesk Maya and Blender. Those scripts use Python API to create simmilar scene in: Autodesk 3D Studio Max, Autodesk Maya and Blender. Created to show the basics of using Python in those applications. Final result example(3Ds Max:) [![ScreenShot](https://i.vimeocdn.com/video/577899163_295x166.webp)](https://vimeo.com/172206485) Every script has a number of suport functions and seven major functions: - prepare_scene(path) - The function sets the basic parameters of the scene: time range, tangent type of keyframes and render settings. - import_and_animate_basic_meshes(path) - This function imports some objects and animates them. It was created to show how to import objects and present one way of creating keyframes of animation. - create_shark_and_cloud() - Creates meshes from vertex and face data. Similar functions can be used in importer plugin. - create_chest() - Function creates an object with a use ofrecorded macros, if such function is avaible in software. Macros are a very simple way of creating basic scripts. - create_and_animate_trees() - Function uses the create_palm() support function to create and animate some palm trees. It was created to show how to create basic geometry objects, use instances and use modificators. - change_hierarchy_and_animate() - Function modifies the hierarchy of scen and creates some final animations, that ware not possible to create earlier. It also creates cameras and lights. - create_and_assign_materials() - Function creates and applies materials to the objects. It was created to show how to handle materials. All scripts have simple GUIs ## How to use: - Download the content of the "common" directory. Script will ask for path to those files before running - Read the Readme.md file inside directory wit a script for choosen software and fallow the instructions. Every software has a different way of running scripts ## License: This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. To the extent possible under law, [Paweł Kowalski](http://pkowalski.com) has waived all copyright and related or neighboring rights to this work.