# AngryBots2 **Repository Path**: zhangzhx/AngryBots2 ## Basic Information - **Project Name**: AngryBots2 - **Description**: No description available - **Primary Language**: C# - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 1 - **Forks**: 0 - **Created**: 2019-08-16 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Angry Bots 2 ![AB2_1.png](https://i.imgur.com/Hr8P5MV.jpg) **Description** Angry Bots 2 is an example Unity Project, developed by Unity Technologies, used to demonstrate several features: - Graphics: Lightweight Render Pipeline & LWRP's Lit Shader. HDR enabled. Realtime Planar Reflections and Blue Refraction Render Pass scripts are included in the project. - Lighting: Scene Ambient, Realtime Directional & Additional Lights, Realtime Shadows, Reflection Probes. - Camera: Cinemachine to follow the Player. - VFX: Shader Graph for environment effects such as Hose Extrusion, Emission Cycle, Hologram Glitch Effect. - Prefab Workflows: Nested Prefabs for some objects such as the Player's Gun, Light Shards, etc. - Post Processing: FXAA, Bloom, Chromatic Aberration, Color Grading, Vignette. - UI: For a Debug Menu for toggling settings at runtime: FPS Display, Post Processing, LWRP Low/Medium/High Quality Assets This is a 'live' project; meaning that assets, feature-usage, code, etc will likely be updated, changed and added in the future! Feel free to use anything from this project for whatever you are working on; assets, code, shader graphs, etc! ![AB2_2.png](https://i.imgur.com/kIJpf5S.jpg) **Current Software Requirements** - Unity 2018.3.0f2 - Lightweight Render Pipeline: 4.6.0 - Arrow Keys/WASD to move the Player - Mouse to aim the Player in a direction - Mouse Click to shoot in that direction **Contact** If you have any feedback or issues when using the project; please contact Andy by email: andyt[at]unity3d.com