This plugin provide a component to render particle effect for uGUI in Unity 2018.2 or later. The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.
A fast, scalable, distributed game server engine/framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
SuperSocket is a light weight, cross platform and extensible socket server application framework.
Collection of CSharp Assemblies focused on Post-Exploitation Capabilities
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)