beego is an open-source, high-performance web framework for the Go programming language.
This client-project is written for kbengine(a MMOG engine of server)
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
Entitas Shmup - An advanced example project to teach how to use Entitas with Unity physics and unit test
High performance 2D collision detection system with realistic physics responses.
A simple project demonstrating how to generate agents dynamically using A* and RVO2 library in Unity